Friday, February 27, 2009

D&D: Game 9

Going for a different format for taking my game notes. I am keeping it simple. I will not be taking notes for all the characters, just myself. Found out that the battle history was not much use in later games and taking to much game time to do.

Character(s) I am playing today: Winward

Rolled Init of 19

Braum has the sunrod.

Rolled Perception of 24 (Rat Noise)

D&D Game 02-27-09

Moving around the corner, spotting some rats. Killing some rats.

Splug was near the stares and took off to never to be seen a gain.

1. Braum, to get rats in cover, he fires off a area attack. Did not hear any die.

See two old moss doors. On the door it says, "Stay Out. Really."

D&D Game 02-27-09

2. Killed the rats in the area.
  • 150 xp total for the battle (30 xp each)
  • Total of 1675 xp so far in the game.
Rolled Perception of 30
We spot a pit trap with a dead thing at the bottom.
Spot a area where a pit could be.

Nature check of 21.

D&D Game 02-27-09

See dead Lizard at the bottom of the pit.
  • Kruthik (hatchling): Small Nat Beast; Lives in hives, Aura attack.
Rolled Perception of 29 (Hear a lizard noise.)

D&D Game 02-27-09

Rolled Init of 7

See two Kruthik (hatchling) and were killed the group.

Come around the corner and see some Kruthik.
  • Kruthik (young): Small Nat Beast; Lives in hives, Aura attack (Red Glass Bead)

  • Kruthik (adult): Mid Nat Beast; Lives in hives, Aura attack, Spike Poison Attack (2x) with in 5 range, Poisoned and Slow. (Yellow Glass Bead)
1. Attack the Adult Kruthik for 7 damage.
2. Attack the Young Kruthik for 12 damage (still bloody). killed it.
3. Attack the Adult Kruthik for 9 damage.
4. Used daily on 2 Young for 21 and 16 damage, killed both.
5. Attacked and killed one Kruthik Hatchling.

D&D Game 02-27-09

  • 1035 xp total for the battle (207 xp each)
  • Total of 1882 xp so far in the game.
Treasure found.
47 gp
216 sp
5 gem (50gp each)

From goblin body that was under the lizard.
12 gp
2 potions of healing

Friday, February 6, 2009

D&D: Game 8

Character(s) I am playing today: Winward

We are in the secret passage. Hearing at the door. Hear most leave.

Rolled Init of 5

D&D Game 02-06-09

Round 1 (Surprised)
Broum: area attack // 6 dam to both // Goblin Cutter is dead
Boggins: hits for 10 dam on Goblin Warrior
Nyctrian: misses
Thava: his with Dragon's Breath for 2 damage on Goblin Warrior1
Winward: misses
Goblin Cutter: Small, Gob Tatics
Goblin Warrior: Small, Gob Tatics, Goblin Skirmish, Moble Range Attack
Round 2
MOB1: hits Thava for 5 dam
Broum: hits for 10 dam on Goblin Warrior2
Boggins: hits Goblin Warrior1 for 8 dam
Nctrian: hits Goblin Warrior1 for 8 dam // dead
MOB2: hit Bo for 4 dam
Thava: hits GC2 for 12 // dead
Winward: hit Goblin Warrior2 twice for 15 dam

Round 3
MOB1: hits Thava for 4 dam & 5 dam
Broum: area attack // 1 Goblin Cutter dead
Boggins: misses // healing surge
Nyctrian: misses
MOB2: 2 Goblin Cutter hits Bo for 8 dam
Thava: misses
Winward: hit Goblin Warrior3 for 3 dam

D&D Game 02-06-09

Round 4
MOB1: hits Thava for 7 dam
Broum: area attack, 20 dam & 11dam on the Goblin Warrior // 1 Goblin Cutter dead
Boggins: misses
Nyctrian: hits Goblin Warrior2 for 9 dam // Goblin Warrior2 is dead
MOB2: 1 hit on Boggins for 4 dam
Thava: hits 13 on Goblin Warrior3 & 4 dam on Goblin Warrior4
Winward: hits Goblin Warrior3 for 8 dam & Goblin Warrior for 4 dam // Goblin Warrior3 is dead

Round 5
MOB1: miss
Broum: area attack, miss & nat 20 // Goblin Cutter is dead
Boggins: misses
Nyctrian: misses
MOB2: hits Bo for 4 dam
Thava: misses
Winward: kills Goblin Warrior4 // dead

Round 6
MOB1: hits Nyctrian for 11 dam
Broum: kills GC // dead
Boggins: hits Goblin Warrior5 for 5 dam
Nyctrian: his Goblin Warrior5 for 9 dam
MOB2: hits Nyctrian for 4 dam
Thava: hits Goblin Cutter // dead
Winward: hits Goblin Warrior5 // dead

Round 7
Broum: hits Goblin Warrior // dead

Br casts Detect Magic. Finds it in the chest.
Do not find any traps.
Find keys.

875 xp / 175 xp each

Found:
560 gp
+1 Magic Orb (+1 hit/dam w/ implement in the spell)

We go thru the secret passage and down the stares.
See a room of darkness. We light a sunrod. We see around us.

We find some Giant Rats.

Round 1
Boggins: misses
Thava: kills a rat
Braum: misses
Rats: misses Thava
Nyctrian: killed a rat
Winward: killed 2 rats

D&D Game 02-06-09

Round 2
Boggins: misses rats
Thava: moves
Braum: moves and attaks // kills 2 rats
Rats: hits Bo for 3 dam
Nyctrian: attacks // kills a rat
Winward: move & attacks this red jelly for 8 dam
Ochre Jelly: large, ooze : Floowing form, Split
Round 3
Boggins: moved
Thava: hit jelly for 9 dam
Braum: moves and hits the jelly for 12 dam
Jelly: hits Thava for 12 dam and 5 ongoing acid
Nyctrian: moved
Winward: misses

D&D Game 02-06-09

Round 4
Boggins: moves and heal Thava
Thava: misses Jelly and shift
Braum: misses attack
Jelly: misses Thava
Nyctrian: misses
Winward: hits the jelly once for 12 dam

Round 5
Boggins: hits the jelly for 6 dam // its bloody and splits into 2 jelly
Thava: hits jelly1 for11 dam
Braum: area attack, hits jelly1 for 11 dam
Rats: ?
Jelly: jelly1 hits for 9 dam on Thava / jelly2 hits for 9 dam on Braum
Nyctrian: his jelly1 for 13 dam
Winward: misses

Round 6
Boggins: misses
Thava: hits jelly1 for 11 dam // hits jelly1 for 9 dam // jelly1 is dead
Braum: hits jelly2 for 12 dam // hits jelly2 with a Nat 20 for 14 dam
Jelly: misses Boggins
Nyctrian: missed
Winward: missed

Round 7
Boggins: hits jelly2 for 5 dam and 9 dam // jelly2 is killed

We rest here for 5 min.

475 xp / 95 xp each
1645 total character xp

The game ends here for the night.

D&D Game 02-06-09

Friday, January 16, 2009

D&D: Game 7

Character(s) I am playing today: Winward

Splug the Goblin says:
right is storage
left is Balgron the Fat (bad guy)
Rolled 26 for Perception

We check the store room with some rations
We check for secret passage, roll 24 +2 for Perception and find nothing.

We head off to the main room and check the double doors.
rolled a 30+2 for Per and find nothing
find no traps

We goto the single door.
roll 15+2 for Perception from the door.
We hear some goblins arguing.

D&D Game 01-16-09

Nyctrian, Boggins & Thava rush the door and find some stares going down.

roll 24 for Stealth
Rolled 24 for Perception

Br cast ritual for understanding the goblin language
they think there is treasure

Rolled 8 for Initiative

D&D Game 01-16-09

Round 1 - Surprised Round
Braum: attack far goblin for 17 dam
Boggins: move
Nyctrian: move
Winward: attack far goblin, 18/17 vs AC for 4/2 dam
Thava: moved

Round 2
Guard Drakes: move
Braum: attack far goblin for 8 dam, killing him
Boggins: misses a Guard Drake
Nyctrian: misses
MOB1: hit once vs Nyctrian
Winward: attack mid range goblin for 18/17 vs AC for 7/4 dam
Thava: misses

Round 3
Guard Drakes: #1 misses Thava, #2 misses Thava
Braum: misses #1, hits #2 for 5 dam
Boggins: hits #1 for 11 dam
Nyctrian: attack mid range goblin for 10 dam
MOB1: hit Nyctrian for 5 dam / hit Nyctrian for 12 dam
Winward: attack mid range goblin once for 9 dam
Thava: misses / Dragon Breath for 7 dam #1 /5 dam #2

Round 4
Guard Drakes: both misses Thava
Braum: hits both Drakes for 10 dam #1 / 6 dam for #2
Boggins: his for 9 dam on Drake #1 / Heal Nyctrian
Nyctrian: misses mid range goblin
MOB1: hits Nyctrian for 11 dam
Winward: hit mid range goblin for 8 dam, killing him
Thava: Drake #2 takes 4 dam and 9 dam #1, killing him

D&D Game 01-16-09

Round 5
Guard Drake: misses Thava
Braum: hits Drake for 11 dam
Boggins: Heals Nyctrian / misses Drake
Nyctrian: his Drake for 14 dam
MOB1: his Winward for 11 dam
Winward: hits only goblin twice for 11/6+3 (20 total damage)
Thava: misses Drake

Round 6
Guard Drake: misses Thava
Braum: hits Drake for 11 dam
Boggins: misses only goblin
Nyctrian: moves, fell for 10 dam and moved again
MOB1: misses Winward
Winward: hit the goblin once for 16 dam, killing it

All the enemies are dead.

22 gp
dirt covered holy symbol for Bahamut
+1 Symbol of Battle

625 xp total for 125 xp per char
1340 total character xp

find secret door below the stares
leads to a hallway, which leads to another secret door
listen at the secret door, does does not hear anything
we get it open

D&D Game 01-16-09

We see Fat Bastard asleep.
rolled 27 for Nature
  • Goblin, Com Adv, Crippling Strike, Goblin Tactics, Shifty
Nyctrian kills him and W will close the secret door


175 xp total for 35 xp per character
1375 total character xp

Total Party Funds:
423 gp
205 sp

Friday, January 9, 2009

D&D: Game 6

Character(s) I am playing today: Winward

We rest up to gain all our options back.

We head out to the keep.

It take about 2 hours to get to a spot where we can get a view of the old keep, which is now in runes. We contunie towards the keep. We spot some rubble.

Rolled a 20 on Stealth.
Rolled a 12 on Perception.

Winward and Nyctrian look around the area using Stealth. We see no traps or anyone hiding. We do spot in the center of all the rubble a cleared path, which lead up to a reveled staircase heading down into the hill. We can tell that the way down was of Dwarven work and that there is some torch light ahead lighting what is ahead.

Winward and Nyctrian head down. We spot the feet of what we can tell is a Goblin Warrior.
  • Goblin Warrior (Mobile Range Attack, Skirmish, Goblin Tactics).
Rolled a Initiative of 6.

Round 1
Goblin Warrior : Call out that there is a attack.
Goblin Sharpshooter #1: miss
Goblin Sharpshooter #2: hits, roll 19 vs AC on W for 8 dam
Braum: magic attack for 1 hit for 7 dam
Nyctrian: miss
Winward: 7/19 for 1 hit 11 dam to the Goblin Warrior (bloodied)
Bogging: miss
Thava: moved and fell into the trap for 4 dam. See Rat Swarm. Get 8 dam moving to get out.

Round 2
Goblin Warrior: hit Bo for 8 dam
Other Goblin: misss
Goblin Sharpshooter #1: miss Thava
Goblin Sharpshooter #2: hits B for 12 dam
Braum: miss
Nyctrian: miss
Winward: 13/23 for 1 hit for 3 dam
Bogging: healing surge and move
Thava: tried to jump the pit and fell in, 9 dam falling in, and did 12 dan when Thava attacked

Round 3
Goblin Warrior: hits Bogging for 3 dam
Other Goblin: miss Nyctrian
Goblin Sharpshooter #1: hit Nyctrian for 6 dam
Goblin Sharpshooter #2: hit Braum for 7 dam
Braum: magic attack for 1 hit for 10 dam
Nyctrian: hit Other Goblin for 10 dam
Winward: 22/22 for total of 22 dam on Other Goblin and killing it
Bogging: miss and heal Thava
Thava: missed, but did 4 dam

Round 4
Goblin Warrior: Bo got a attack of op / hits Bo for 4 dam
Goblin Sharpshooter #1: hits T
Goblin Sharpshooter #2: and also its for a total of 18 dam
Braum: magic attack, GS1 for 10 dam / Action Point used: misses
Nyctrian: miss GW
Winward: 8/19 for 1 hit for 4 dam /Action Point used: 13/21 for 1 hit for 7 dam, killing it
Bogging: healing, 18 vs AC for 2 dam GS1
Thava: Dragon Breath on Goblin Sharpshooter #2 for 7 dam, hit on GS2 for 8 dam

Round 5
Goblin Sharpshooter #1: misses T
Goblin Sharpshooter #2: hits T for 7 dam and ran away, Thava attack of op, misses attack
Braum: hits Goblin Sharpshooter #2 for 10 dam
Nyctrian: hits Goblin Sharpshooter #2 for 12 dam, killing it
Winward: 22/23 for 2 hits on Goblin Sharpshooter #1 for 19 dam, killing it

All the enemy are dead (in this area).

D&D Game 01-09-09 (4)
We search the area (see above picture for the map).

Loot
43 gp and 51 sp
675 total XP for 135 XP each character

Rolled a 26 on Stealth.
Rolled a 22 on Perception.

We hear 2-7 goblins voice behind the North door.

Rolled a Initiative of 19.

Round 1 (Surprised Round)
Thava: hits for 11 dam Goblin Warrior
Boggins: misses

D&D Game 01-09-09 (5)

Round 2
Winward: 16/17 for 2 hits for 10 total damage on #1 of Goblin Sharpshooter(1-3)
Nyctrian: miss 1 of Goblin Sharpshooter(1-3)
Thava: miss Goblin Warrior for 4 dam, Dragon Breath for 7 dam
Goblin Sharpshooter(1-3): miss Nyctrian, hit Thava for 10 and 12 dam
Boggins: hit Goblin Warrior for 8 dam
Braum: misses
Hobgoblin Torturer(shiny mini): pushes Thava into the Iron Madden
Goblin Warrior: closes the Iron Madden on Thava for 10 dam, misses Boggins

Round 3
Winward: his 22/10 for 1 hit for 4 dam on Goblin Warrior
Nyctrian: hits for 10 dam on #1 of Goblin Sharpshooter(1-3)
Thava: miss on Goblin Warrior for 4 dam, killing it
Goblin Sharpshooter(1-3): hit Nyctrian for 3 dam, hits Nyctrian for 9 dam, hits Boggins for 12 dam
Boggins: healing on Thava
Braum: magic attack for 19 dam
Hobgoblin Torturer: misses Thava

Round 4
Winward: 8/25 for 1 hit for 14 dam on #1 of Goblin Sharpshooter(1-3), killing it
Nyctrian: move and miss #2 of Goblin Sharpshooter(2-3)
Thava: miss Hobgoblin Torturer
Goblin Sharpshooter(2-3): both miss their attack
Boggins: hits for 1 dam on Hobgoblin Torturer
Braum: miss
Hobgoblin Torturer: hits Thava for 11 dam

Round 5
Winward: 1/16 for 1 hit for 7 dam on Hobgoblin Torturer
Nyctrian: miss
Thava: hit Hobgoblin Torturer for 12 dam
Goblin Sharpshooter(2-3): both hit N for 11 dam
Boggins: miss Hobgoblin Torturer
Braum: miss Goblin Sharpshooter
Hobgoblin Torturer: hits Thava for 11 dam

  • Hobgoblin Torturer (Med Size, Armor Power ability)

Round 6
Winward: 9/23 for 1 hit for 12 dam on Hobgoblin Torturer, bloodied
Nyctrian: hit #2 of Goblin Sharpshooter(2-3), killing it
Thava: miss Hobgoblin Torturer
Goblin Sharpshooter(#3): hits Nyctrian for 8 dam
Boggins: hits Hobgoblin Torturer for 7 dam
Braum: hits #3 of Goblin Sharpshooter for 12 dam
Hobgoblin Torturer: miss Boggins

Round 7
Winward: 25/10 for 1 hit for 14 dam on Hobgoblin Torturer, killing it
Nyctrian: hit #3 of Goblin Sharpshooter for 6 dam
Thava: miss #3 of Goblin Sharpshooter
Goblin Sharpshooter(#3): hits Nyctrian for 7 dam
Boggins: hits #3 of Goblin Sharpshooter for 10, killing it

All the enemy are dead (in this area).

Loot
50 sp and 55 gp
625 XP total for 125 XP each character
Bloodcut Hide Armor +1 (840 gp)
Power (Healing Surge)
Minor Action; While you are bloodied, use this armor to gain
resist 10 to all damage until the end of your next turn.
There is a goblin in one of the locked cells.
Basically he says that he was locked up against his will and if we release him he will work for us.
For what the others can tell, he is basically telling the truth.

Sunday, January 4, 2009

The Characters

Here are the PDFs of the Level 1 characters as it stands currently.

Dragonborn_Fighter-Thava_E_Char_L1.pdf
Eladrin_Rogue-Nyctrian_A_Char_L1.pdf
Elf_Ranger-Winward_E_Char_L1.pdf (Updated with Magic Weapon)
HalfElf_Cleric-Boggins_E_Char_L1.pdf (Updated with Magic Armor)
Human_Wizard-Braum_E_Char_L1.pdf

Here are the PDFs of the Level 2 characters as I came up with for the character.

Dragonborn_Fighter-Thava_E_Char_L2.pdf approved
(Updated Feat: Dragonborn Frenzy, Utility: Boundless Endurance)

Eladrin_Rogue-Nyctrian_A_Char_L2.pdf approved
(Updated Feat: Nimble Blade, Utility: Tumble)

Elf_Ranger-Winward_E_Char_L2.pdf approved
(Updated Feat: Precise Hunter, Utility: Yield Ground)

HalfElf_Cleric-Boggins_E_Char_L2.pdf not sure at this time
(Updated Feat: Group Insight, Utility: Shield of Faith)

Human_Wizard-Braum_E_Char_L2.pdf changed and approved
(Updated Feat: Raging Storm, Utility: Expeditious Retreat)

Saturday, December 6, 2008

The Note.

Text of the note found on Irontooth:
My spy in Winterhaven suggests we keep an eye out for visitors to the area. It probably does not matter; in just a few more days. I'll completely open the rift. Then Winterhaven's people will serve as food for all those Lord Orcus sends to do my bidding.

Friday, December 5, 2008

D&D: Game 5

Character(s) I am playing today: Winward

We rest and come back in the morning.

DnD Game 12-05-08 (1)

Rolled 13 for stealth.

Nyctrian had a look into the cave.

Rolled Init of 20

Round 1
  • Winward: 18 vs AC on the minion, dead minion
  • Skirmisher: hits Nyctrian, 15 vs AC and hi ts for 8 dam
  • Dragon Shield: move
  • Wyrm Priest: move and does Insite Faith
  • Minion: 17 vs AC, hits Nyctrian for 4 dam
  • Nyctrian: hits Sk on 15 vs AC for 10 dam
  • Braum: magic and miss
  • Iron Tooth: moves
  • Slinger: misses Winward
  • Thava: miss on 16 vs AC on Iron Tooth, but 4 dam done
  • Bogging: hits Iron Tooth on 20 vs Ref for 9 dam
Round 2
  • Winward: hits, 20/nat 20 vs AC for 14 dam on ?
  • Skirmisher: miss, 9 vs AC on N
  • Dragon Shield: miss, 15 vs AC on Thava
  • Wyrm Priest: miss, 11 vs AC on Thava
  • Minion: miss, 13 vs AC on Nyctrian
  • Nyctrian: hits, 19 vs AC on Sk for 7 dam
  • Braum: magic, hit Sk and minion and kills Skirmisher and 5 dam on minion
  • Iron Tooth: hit 25 vs AV on Thava for 8 dam
  • Slinger: miss, 8 vs AC on Winward
  • Thava: hits, 19 vs AC on Iron Tooth for 20 dam
  • Bogging: miss Iron Tooth
D&D Game 12-05-08 (2)

Round 3

  • Winward: hit, 23/17 vs AC for 8 dam on Iron Tooth
  • Dragon Shield: hits, nat 20 for 5 dam / 21 vs AC for 5 dam on ?
  • Wyrm Priest: hit, 11 vs Ref for 12 dam on ?
  • Minion: miss, 11 vs AC on Nyctrian
  • Nyctrian: hits, 23 vs AC for 11 dam on ?
  • Iron Tooth: hits, 18 vs AC for 7 dam on Thava
  • Slinger: hits, 15 vs AC for 9 dam on Winward
  • Thava: hit, nat 20 on IT for 17 dam and 4 dam on DS /
    Dragon Breath, 23/16/10 vs Ref for 2 acid dam
  • Bogging: miss Iron Tooth, heal Thava
  • Braum: delay, magic, miss, 8 vs Ref
Round 4
  • Winward: hit 22 vs AC on Iron Tooth and DS2 for 18/14 dam
  • Dragon Shield: hits, 24 vs AC for 8 dam on Thava / hits, 18 vs AC for 9 dam
    on Thava, Thava goes down
  • Wyrm Priest: hit, nat 20 for 13 fire dam on Braum
  • Minion: miss, 12 vs AC on N
  • Nyctrian: hit, 22 vs AC for 9 dam on DS2
  • Iron Tooth: hit, 27 vs AC for 5 dam on ?
  • Slinger: hit, 20 vs AC for 9 dam on Winward
  • Thava: down
  • Bogging: magic, miss, gave healing to team
  • Braum: magiv 19/17/17 vs Ref for 7/14/-- dam on WP/Sl/Min
Round 5
  • Winward: hit, 18/21 vs AC for 21 dam on Iron Tooth, killing Iron Tooth
  • Dragon Shield: hits, 23/15 vs AC for 5 dam on ?
  • Wyrm Priest: hit, 21 vs Ref for 13 dam on Braum
  • Nyctrian: miss, 17 vs AC on DS2
  • Slinger: miss, 9 vs AC on Winward
  • Thava: hit, 18 vs AC on DS2 for 12 and 4 dam on DS1
  • Bogging: magic, miss, 12 vs Ref
  • Braum: move and Second Wind
Round 6
  • Winward: hit 7/21 for 8 dam on DS2, killing him
  • Dragon Shield: hit, 20 vs AC for 6 dam on T
  • Wyrm Priest: miss on Winward
  • Nyctrian: move, miss, 9 vs AC on Wyrm Priest
  • Slinger: miss, 13 vs AC on Nyctrian
  • Thava: miss, 17 vs AC on DS1, 4 dam / Action Pt: miss on attact, 4 dam
  • Bogging: miss, 5 vs Ref on DS1
  • Braum: magic, hit, 14 vs Ref for 9 dam on DS1
Round 7
  • Winward: miss, 7/1 vs AC on Wyrm Priest
  • Dragon Shield: hit, 17 vs AC for 5 dam on Thava
  • Wyrm Priest: hit, 15 vs Ref for 4 dam on Winward
  • Nyctrian: hit, 22 vs AC for 7 dam on Wyrm Priest
  • Slinger: hit, nat 29 for 9 dam on Nyctrian
  • Thava: hit, 26 vs AC for 7 dam on DS1
  • Bogging: hit, 19 vs Ref for 6 dam on DS1
  • Braum: magic, miss, 12 vs Ref
Round 8
  • Winward: hit, 20/14 for 10 dam on Wyrm Priest
  • Dragon Shield: hit 17 vs AC for 7 dam on Thava
  • Wyrm Priest: miss, 14 vs Ref
  • Nyctrian: hit, 19 vs AC for 16 dam on ?
  • Slinger: hit, 19 vs AC for 8 dam on ?
  • Thava: move, uses Second Wind
  • Bogging: hit, 14 vs AC for 4 dam on Slinger
  • Braum: magic, 16/6 vs Ref for 8 dam vs Slinger
Round 9
  • Winward: move, uses Second Wind
  • Wyrm Priest: hit, 22 vs Fort for 5 dam on Nyctrian
  • Nyctrian: miss, 11 vs AC on Wyrm Priest
  • Slinger: miss, 12 vs AC on Braum
  • Thava: hit, 17 vs AC for 8 dam on Wyrm Priest and 4 dam on Slinger, killing both
D&D Game 12-05-08 (5)

End of battle.


XP Totals
575 xp total, 115 xp each (outside)
1250 xp total, 250 xp each (inside)
365 xp total, 955 xp grand total

4gp 17 sp (out)
12gp 48sp (in)
Chain Shirt
Silver Key
Message: from Collarel

Chest
420gp
+1 Dwarven Armor (chain,+1 AC & End check, daily power)

Found out the Circle outside gives a +1 to the attack roll

We go back to town to show off Iron Tooth's head.

We get 100gp for the job done.

Purchased a Longbow +1 for 360gp for Winward.

We goto the bar to look for more info.

Sunday, November 30, 2008

Notes about the game from the GM.

This is about Game 4 of our D&D game.

The players left Winterhaven to go to the waterfall. They got directions from Eilian. They met up with Kobolds near the base of the falls and took care of them pretty well but one escaped and ran through the waterfall to a cave inside yelling, "Irontooth must be warned!" The players were concerned that whoever was inside the cave behind the waterfall could come out and attack so they chose not to take their short rest. They went through the waterfall and encountered another group which they were doing pretty well against but then a third group from deeper inside the cave were warned and they came out and attacked. In a short time it became clear that the players were out-matched. They were able to maneuver in such a way to safely make their escape and go back to Winterhaven.

Assuming that the players choose to go back to the cave, I have told them that they will encounter the same NPC's that they left there. There won't be any added. With fresh powers and fully healed the players shouldn't be overwhelmed again.


New things we learned.
- The players attempted to use stealth to surprise the Kobolds outside of the cave. It nearly succeeded. One player moved that didn't have a high enough stealth roll and that alerted the Kobolds.

- There was some discussion about what constituted an encounter. The players had no more Kobolds to fight outside the waterfall and so Heath wanted to take his Second Wind heal "out of combat" and have it available to use again after going into the cave. Technically, the second wind isn't an encounter power but it can only be done once per encounter. I didn't allow it. After talking with a friend of mine that has GM'd a D&D 4E game for a while now I have a better understanding of the situation. The general rule is that until you take a short rest, the encounter isn't over. In the case of the game last Friday, the players continued to follow their turns which also indicated the encounter wasn't over. So last Friday, all of the action that took place outside and then inside the cave was a single encounter.

- We had a discussion at the end of the evening about what the players could have done about needing a short rest. I was torn about what to do during the game because I knew the Kobolds inside weren't going to come out but I didn't want to give any obvious hints to that effect. I ended up saying nothing during the game and, in hindsight, I'm pretty sure that was the right thing to do. I hope to get better about giving you a chance to discover helpful things without giving away the farm. One thing I mentioned in our after game talk was that you could have started your short rest and just waited to see if the enemy came out. You probably would have been no worse off than you were going in without the rest. You still should consider though that there will be times you really want to chase down an NPC to stop it from warning others and that you will need to weigh the risk of chasing it without taking a short rest.

- Finally, I learned that you provoke an opportunity attack any time you leave a square adjacent to an enemy. I was under the impression that you only provoked the attack if you moved in such a way that you were no longer adjacent to that enemy but that was wrong. A move to any other square will provoke the attack. Of course, shifts don't provoke an attack.

Friday, November 28, 2008

D&D: Game 4

Character(s) I am playing today: Winward and Nyctrian

We go to Bairwin Wildarson at his store.
We get a Healing Poition, see what the cost of the mirror (110gp) and sell it.

We see Old Elian about directions and/or a map to the waterfall.

We rest and head out the next morning.

Perception: Nyctrian (24), Winward (21)
We see and hear some Kobalds close by. We tell the others.
We roll for nature. Minion (x10). Dragon Sheild, Slinger & Skirmisher
Roll Stealth: Winward (22), Nyctrian (11)
We try to move closer, but Nyctrian is not so quiet.

DnD Game 11-28-08 (1)

Roll Init: Winward (17), Nyctrian (7)

Round 1 (outside)
  • Winward: miss Dragonshield on AC of 12
  • Bogging: misses
  • Thava: hits Dragonshield on 19 vs AC
  • Braum: hits Dragonshield on 17 vs Ref
  • Nyctrian: miss Dragonshield on AC of 12
  • Minions: hit on 16 vs AC, hitting Nyctrian, Bogging & Thava
  • Skirmisher: waited, going last, moved and misses
  • Dragonshield: waited, going last and moved
  • Slinger: waited, going last and moved

Round 2 (outside)
  • Winward: hits Minions for 13/18, 18 took out one.
  • Bogging: hit Dragonshield with magic
  • Thava: get +2 to attack from Bogging, move and breath acid (13 vs Ref), took out 6 Minions
    and miss Dragonshield / roll nat 20 to take out Dragonshield and 1 Minion
  • Braum: with magic, took out 2 Minions
  • Nyctrian: miss with Shuriken on 11 vs AC
  • Skirmisher: moves
  • Slinger: runs away towards the waterfall
Round 3 (outside)
  • Winward: hits Skirmisher with 19/16 for 10 damage
  • Bogging: missed Skirmisher
  • Thava: runs towards the waterfall
  • Braum: magic, 17 vs Ref doing 8 dam, runs towards the waterfall
  • Nyctrian: miss with 12 vs AC, moves towards the waterfall
  • Skirmisher: hits Winward for 2 damage
Round 4 (outside)
  • Winward: shift, rolls 17/4, hits once for 15 damage on Skirmisher, kill him
  • Bogging: moves towards the waterfall
  • Braum: moves towards the waterfall
  • Nyctrian: moves towards the waterfall, used Second Wind for some healing
DnD Game 11-28-08 (3)

Round 5 (outside/behind waterfall)
  • Winward: move twice
  • Thava: waiting and will move into the waterfall, Kobalds are waiting,
    will use Total Defence
  • Bogging: Moves twice into the waterfall
  • Minions: misses Thava
  • MOB2: misses Thava
  • Braum: moves into waterfall and magic 16, 19 & 5 vs Ref, hits 2,
    hits for 8 damage
  • Nyctrian: attact MOB1 and miss
  • MOB3: misses Nyctrian
Round 6 (behind waterfall)
  • Winward: moves into waterfall, roll 9/15, hits 1 Minion
  • Thava: roll 13 to miss MOB2
  • Bogging: power, to weaking some and heal team
  • Minions: hits Nyctrian and Bogging
  • MOB2: misses Thava
  • Braum: magic took out 1 Minion
  • Nyctrian: hits MOB2(#1) with 21 vs AC for 15 damage
  • MOB3: misses Bogging
Round 7 (behind waterfall)
  • Winward: roll 9/20, hit for 1 Minion
  • Thava: misses MOB2(#1)
  • Bogging: power, misses, heal himself
  • Minions: hits Nyctrian and do 12 damage
  • MOB2: miss Thava
  • Braum: hits Minions for 3 damage
  • Nyctrian: hit for 21 vs AC for 16 damage for MOB2(#1), killing him
  • MOB3: misses Bogging
Round 8 (behind waterfall)

Iron Tooth show up with others.
  • Wyrm Priest: magic on Winward for 6 damage
  • Winward: hit once for 12 dam on Wyrm Priest
  • Thava: hits for 9 dam for MOB2(#2)
  • Bogging: hits 8 dam on the Slinger
  • Minions: 1 hits Winward for 4 damage
  • MOB2: hits Thava for 2 damage
  • Braum: misses
  • Nyctrian: misses MOB2
  • MOB5: moves
  • Slinger: misses Bogging
  • Boss: moves
  • MOB7: misses Bogging
Kobalds, Wyrm Priest: Energy Orb(acid), Insite Fath (+ HP, shift), Dragon Breath (acid), Shifty

Round 9 (behind waterfall)
  • Wyrm Priest: does Insite Faith, hits Nyctrian for 4 damage
  • Winward: roll 9/18 for 2 damage on a Minion
  • Thava: misses
  • Bogging: hits 16 vs Ref for 8 damage, killing him
  • Minions: hits Nyctrian and Bogging
  • MOB2: hits Thava for 2 dam
  • Braum: magic on WP for 5 dam / magic on Wyrm Priest for 7 dam
  • Nyctrian: miss on a 17 vs AC on Boss / miss the Boss
  • MOB5: misses Thava and Bogging
  • Slinger: miss Bogging
  • Boss: hits Bogging for 11
  • MOB7: hits Bogging for 5
Round 10 (behind waterfall)
  • Wyrm Priest: miss Braum
  • Winward: shift, hits on 2 as leave, for 10 & 16 to two different targets / runs away
  • Bogging: shift, shift / runs away
  • Minions: hits Braum for 4 damage and misses Thava
  • MOB2: misses Thava
  • Braum: magic, hits MOB2 and kills it, miss, hits MOB5 for 14 dam and runs away
  • Nyctrian: Fey Step to run away.
  • Thava: delay, hits Minion for a kill and MOB5 for 6 dam / hits MOB5 for 4 dam and runs away

DnD Game 11-28-08 (5)

We all run away to fight another day.

We go back to town.

Friday, November 21, 2008

D&D: Game 3

Character(s) I am playing today: Winward

Still in the morning.

As we get to town, we do not see too many people out and about.

We go to see Valthrun.
Says there is a bad vibe in the area causing unrest.
Will talk to Valthrun about the keep and show him the Necklace.

Surprised to see the necklace.

Shadowfield Keep was built over the shadow rift. Demon Lord Orcus came from there. Said sealed the rift. Goblins in the ruins? Not sure. There are passage under the keep. Damaged by earthquake.

We go to Bairwin Wildarson store. Says has 2 healing potions.

Religion roll (18) for skeletons and zombies:
Skeletons : min INT, attack any live person
Zombies: they will kill

Go to the Inn. We see Old Elian and ask about the unease. Says some door has been opened per a dream.
Talk to the Lord. To rid the Keep of the pests, we will get 250 gp.

We get a good night sleep and then go to the Dragon Burial Site.
We search for tracks. Find some.
Hear something. Sneak up to listen. We are spoted.

D&D Game 11-21-08

The others:
Gnome, Skulk (Small Fay): Combat Adv, Fade Away
Human, Rabble (Med Human): Mob Rule
Ground Drake (Small Nat Beasts)

Winward rolls Init: 9

Round 1
  • Nyctian: miss
  • Braum: miss
  • Skulk: miss
  • Thava: hit
  • Winward: roll 8 & 19, hit 1 of 2, for 2 damage
  • MOB3: hit Thava
  • Rabble: hit Nyctian
  • Drake: miss/hit
  • Boggins: some hits

Round 2
  • Nyctian: miss
  • Braum: hit some
  • Skulk: hits Thava
  • Thava: miss / Acid Breath hits
  • Winward: roll 9 & 15 for 1 hit of 6 damage
  • MOB3: hit Thava
  • Rabble: miss
  • Drake: miss/hit for half dam
  • Boggins: miss and heal

Round 3
  • Nyctian: miss
  • Braum: miss
  • Skulk: hits Thava
  • Thava: hits
  • Winward: miss
  • MOB3: hits Nyctian
  • Rabble: hits Boggins
  • Drake: miss/hit Thava
  • Boggins: miss and heal Thava

Round 4
  • Nyctian: miss
  • Braum: miss
  • Skulk: hits Thava
  • Thava: hit
  • Winward: roll 13 & 19 for 1 hit of 6
  • MOB3: miss Thava
  • Rabble: miss
  • Drake: miss/miss
  • Boggins: hit

Round 5
  • Nyctian: miss
  • Braum: hits
  • Skulk: miss Thava
  • Thava: hits
  • Winward: roll 17 & 16 for a kill
  • MOB3: hit Winward
  • Drake: hits Thava
  • Boggins: miss

Round 6
  • Nyctian: hits
  • Braum: hits
  • Skulk: miss
  • Thava: hits
  • Winward: roll 1 & 21 and kill him
  • Boggins: hit

Halfling Slinger (small nat halfling): Stone Ring (3x at -2), Combat Adv, Second Chance

Round 7
  • Nyctian: miss
  • Braum: hit
  • Skulk: hits
  • Thava: nothing
  • Winward: rolls 20 and kills it

Battle Ends.

Loot:
+1 Amulet of Health (given to Thava)
Ancient Mirror (Nerath Wizards)
65gp 13 sp (party gold)

XP: 370 per character (total XP 590)

We find Douven Staul tied up in a bag.

Note: With the Brutes (one hit kill), could have taken care of them early. Winward's Twin Shot taken them down faster. We just had to id the creature as a one hit wonder.