We start up in the room with the statues.
Round 1
Move. Used Twin Shot and hit both times for 23 damage.
Round 2
Move. Used Twin Shot and hit once for 4 damage.
Both statues are destroyed.
650 xp
130 xp each
3232 xp of 3750 xp
Bag of Holding
176gp
We hear some shuffling behind the door.
Rolled Init of 15
Round 1
Side step and use Twin Shot for a hit and kill on a minion.
Round 2
Clay Scout, small, L2 lucker, Dark vision, Power: redirect, limited invisible
Used Twin Shot and miss both shots.
Round 3
Ghoul, Med Shadow Undead, bite, claws
Used Thundertusk Boar Strike and hit once for 6 damage and moved the Ghoul 1 square back.
Round 4
Used Twin Strike for one hit for 12 damage (with Hunter's Quarry)
Round 5
Used Careful Attack for a hit for 8 damage killing it.
1030 xp
206 xp each
3438 xp of 3750 xp
We hear some happy chant when we listen to the door.
We go back to the prev room and listen to the door. We hear nothing.
We open the doors to a long hallway. We spot no traps. We move up, search for traps and find none. We go around the corner, search and find no traps.
We see a board on the door with the word "Closed" on it. We open the door and find a clean floor as compared to the rest of the area.
We come to 4 coffin container. We try to open them and fail. We open the door and we hear 2 loud bangs. Two undead come out of the coffins and a slime shows up.
Rolled 14 Init
1x Gelatinous Cube
2x Corruption Coupes
We fight some and end the came for the night.
Friday, April 24, 2009
Friday, April 17, 2009
D&D: Game 14
We find a trap. We try to disarm. We fail, some bars come down and a alarm sounds.
Thava is able to break the bars with help.
With Boggins move to the other side of the room, we start a battle.
Init: 13
We are surprised.
Bloodreavers?
Round 1
Used Twin Shot and hit one, killing it.
Round 2
Used Twin Shot, hit once (used Elvin Accuracy and failed reroll) for 11 damage.
Round 3
Used Twin-Fanged Strike for one hit for 11 damage.
Round 4
Used Twin Shot for one hit for 12 damage.
Round 5
Missed on the Twin Shot.
280 gp
+1 Vicious Short Sword
4 bottles of fine wine
805 xp
161 each
3102 xp of 3750 xp
+1 Action Point
We use Nyctrian's sunrod.
Per: 28, we see no traps
Per: 18, hear nothing
Per: 28, the dust looks disturbed
Per: 25, see more disturbed around the cherubs
Init: 6
Boom. Thava gets traped behind a force wall with water pouring out of the cherubs.
Round 1
Used Twin Shot for one hit for 12 damage on the NE cherub.
Round 2
Used Twin Shot for one natural 20 hit for 20 damage on the NE cherub.
Round 3
Used Twin Shot for one hit for 11 damage on the NE cherub.
Round 4
Used Twin Shot for one hit for 10 damage on the NE cherub.
Round 5
Used Twin Shot for two hits for 23 damage on the NE cherub.
Round 6
Used Twin Shot for one hit for 17 damage on the SW cherub.
It got to a safe spot and end for the night.
Thava is able to break the bars with help.
With Boggins move to the other side of the room, we start a battle.
Init: 13
We are surprised.
Bloodreavers?
Round 1
Used Twin Shot and hit one, killing it.
Round 2
Used Twin Shot, hit once (used Elvin Accuracy and failed reroll) for 11 damage.
Round 3
Used Twin-Fanged Strike for one hit for 11 damage.
Round 4
Used Twin Shot for one hit for 12 damage.
Round 5
Missed on the Twin Shot.
280 gp
+1 Vicious Short Sword
4 bottles of fine wine
805 xp
161 each
3102 xp of 3750 xp
+1 Action Point
We use Nyctrian's sunrod.
Per: 28, we see no traps
Per: 18, hear nothing
Per: 28, the dust looks disturbed
Per: 25, see more disturbed around the cherubs
Init: 6
Boom. Thava gets traped behind a force wall with water pouring out of the cherubs.
Round 1
Used Twin Shot for one hit for 12 damage on the NE cherub.
Round 2
Used Twin Shot for one natural 20 hit for 20 damage on the NE cherub.
Round 3
Used Twin Shot for one hit for 11 damage on the NE cherub.
Round 4
Used Twin Shot for one hit for 10 damage on the NE cherub.
Round 5
Used Twin Shot for two hits for 23 damage on the NE cherub.
Round 6
Used Twin Shot for one hit for 17 damage on the SW cherub.
It got to a safe spot and end for the night.
Friday, April 3, 2009
D&D: Game 13
We head down the stares.
We are challened for the prase. We give "And life fails in the dark".
We screw it up and battle it out.
Rolled 21 for Init.
Round 1
Use the Thundertusk Boar Strike for 1 hit for 10 damage, pushing back 1 square, but saved himself from falling, going prone.
Round 2
Did Hunter's Quarry on the guy on the left. Will attack with Twin Strike for 1 hit for 11 damage.
Did Hunter's Quarry on the guy on the right. Will attack with Twin Strike for 1 hit for 8 damage.
Will attack with Twin Strike for 1 hit for 11 damage.
Round 5
Will attack with Two-Fanged Strike for 1 hit for 8 damage.
Round 6
Will attack twice (action point) with Twin Strike for a miss on both attacks.
Round 7
Did Hunter's Quarry on the spider. Will attack with Twin Strike for 1 hit for 8 damage.
We do the 5 min rest.
965 xp
193 xp each
Total so far: 2783 xp of 3750 xp to get to 4th Level
10 gp
27 sp
Rolled a Init of 8
Round 1
Moved and used a Carefull Attack and missed.
Round 2
Did Hunter's Quarry on the hobglobin. Will attack with Twin Strike for 2 hit for 20 damage.
Took 13 damage and was knocked prone.
Round 3
Got up and attacked with Thundertusk Boar Strike for 1 hit for 4 damage and moved the prest back 1 square.
Round 4
Did Hunter's Quarry on the hobglobin. Will attack with Twin Strike for Natural 20 hit for max damage of 21.
Took 5 damage, in which Winward used Yeald Ground to shift 3 squares towards the others.
Round 5
Will attack with Two-Fanged Strike for 1 hit for 7 damage.
Round 6
Will miss the attack with Twin Strike.
Round 7
Will attack with Twin Strike for 1 hit for 9 damage.
790 xp
158 xp per character
Total so far: 2941 xp of 3750 xp to get to 4th Level
20 gp
34 sp
We are challened for the prase. We give "And life fails in the dark".
We screw it up and battle it out.
Rolled 21 for Init.
Round 1
Use the Thundertusk Boar Strike for 1 hit for 10 damage, pushing back 1 square, but saved himself from falling, going prone.
Round 2
Did Hunter's Quarry on the guy on the left. Will attack with Twin Strike for 1 hit for 11 damage.
- Hobgoblen Soldure, Med Nat Human Goblin, +3 Per, 6 ft tall
Did Hunter's Quarry on the guy on the right. Will attack with Twin Strike for 1 hit for 8 damage.
- Death Jump Spider
Will attack with Twin Strike for 1 hit for 11 damage.
Round 5
Will attack with Two-Fanged Strike for 1 hit for 8 damage.
Round 6
Will attack twice (action point) with Twin Strike for a miss on both attacks.
Round 7
Did Hunter's Quarry on the spider. Will attack with Twin Strike for 1 hit for 8 damage.
We do the 5 min rest.
965 xp
193 xp each
Total so far: 2783 xp of 3750 xp to get to 4th Level
10 gp
27 sp
Rolled a Init of 8
Round 1
Moved and used a Carefull Attack and missed.
Round 2
Did Hunter's Quarry on the hobglobin. Will attack with Twin Strike for 2 hit for 20 damage.
Took 13 damage and was knocked prone.
Round 3
Got up and attacked with Thundertusk Boar Strike for 1 hit for 4 damage and moved the prest back 1 square.
Round 4
Did Hunter's Quarry on the hobglobin. Will attack with Twin Strike for Natural 20 hit for max damage of 21.
Took 5 damage, in which Winward used Yeald Ground to shift 3 squares towards the others.
Round 5
Will attack with Two-Fanged Strike for 1 hit for 7 damage.
- Hobgoblin Spellcaster
Round 6
Will miss the attack with Twin Strike.
Round 7
Will attack with Twin Strike for 1 hit for 9 damage.
790 xp
158 xp per character
Total so far: 2941 xp of 3750 xp to get to 4th Level
20 gp
34 sp
Friday, March 27, 2009
D&D: Game 12
Character(s) I am playing today: Winward
We head back to town. The gates are locked. People on the gate say the dead have risen from the town cemetery. We say we will help. We get into town to rest.
We goto and talked to Valtron. Showed him Sir Keegan's sword.
Graveyard is somewhere around 300 years old.
We go to the town's graveyard.
Roll Init of 7

Round 1
Winward will attack one of the Gravehound Zombie for 2 hits for 16 damage.
Winward used Thundertusk Bore Strike for one hit on a Gravehound Zombie for 13 damage and pushed back 1 square. Will move to some cover.

Round 3
Winward used Twin Strike and hit once and killed a skeleton. Stayed on covered.
Round 4
Moved foward. Winward used Twin Strike and hit twice and killed both skeleton.
Battle ends.
Thava tries to Intimidate Ninaran. Tries again and makes it. Says she serves Kalarel. Ask if there is a easy way to get to Kalarel. A way that requires a password is "And life fails in the dark". The place to use is below the place where the Terror Runes are (2nd floor).
Has a Long Sword and Long Bow
39 gp + 50gp = 89gp
Found on Ninaran, velum (note)
785xp for the battle
157 xp for each caracter
Total so far: 2440 xp of 3750 xp to get to 4th Level
We head back to the keep, to the "Stay Out" door. Hear dripping behind the door. We open.
Roll per of 29. See ripples in the water.
Roll init of 21
Roll 23 for nature vs creature
Winward attacked with Two-Fanged Strike and missed.

Round 2
Winward used Thundertusk Bore Strike for one hit on the Blue Slime for 7 damage and pushed back 1 square.
Round 3
Missed to Careful Attack
Round 4
Missed to Careful Attack
Round 5
Missed to Careful Attack
Round 6
With the Twin Strike attack, hit twice for 18 damage.
Round 7
With the Twin Strike attack, hit once for 14 damage.
Others killed it.
Battle over
750 xp for the battle
150 xp for each caracter
Total so far: 2590 xp of 3750 xp to get to 4th Level
157 sp
33 gp
Potion of Healing (give to Thava)
Shield of Protection (LG Shield) 680 gp (pg 245 of PH)
Messages (Wooden tube) x3
We head back to town. The gates are locked. People on the gate say the dead have risen from the town cemetery. We say we will help. We get into town to rest.
We goto and talked to Valtron. Showed him Sir Keegan's sword.
Graveyard is somewhere around 300 years old.
We go to the town's graveyard.
Roll Init of 7
- Gravehound Zombie, Med, Nat, Adamant, Undead
Round 1
Winward will attack one of the Gravehound Zombie for 2 hits for 16 damage.
- Decrepit Skeleton, Med, Nat, Adamant, Undead
Winward used Thundertusk Bore Strike for one hit on a Gravehound Zombie for 13 damage and pushed back 1 square. Will move to some cover.
- Ninaran: Archer Ability, Elvin Accuracy, Wild Step
Round 3
Winward used Twin Strike and hit once and killed a skeleton. Stayed on covered.
Round 4
Moved foward. Winward used Twin Strike and hit twice and killed both skeleton.
Battle ends.
Thava tries to Intimidate Ninaran. Tries again and makes it. Says she serves Kalarel. Ask if there is a easy way to get to Kalarel. A way that requires a password is "And life fails in the dark". The place to use is below the place where the Terror Runes are (2nd floor).
Has a Long Sword and Long Bow
39 gp + 50gp = 89gp
Found on Ninaran, velum (note)
- Password for the second floor: "From the ground, some magic is found".
- Due to bluff roll, found that this password is wrong.
785xp for the battle
157 xp for each caracter
Total so far: 2440 xp of 3750 xp to get to 4th Level
We head back to the keep, to the "Stay Out" door. Hear dripping behind the door. We open.
Roll per of 29. See ripples in the water.
Roll init of 21
Roll 23 for nature vs creature
- Blue Slime, Large Nature Beast (Ooze), Powers: Bloody Eruptions: killed it gets a attack
Immune: Charm, Fear / Res: Acid
Winward attacked with Two-Fanged Strike and missed.
Round 2
Winward used Thundertusk Bore Strike for one hit on the Blue Slime for 7 damage and pushed back 1 square.
Round 3
Missed to Careful Attack
Round 4
Missed to Careful Attack
Round 5
Missed to Careful Attack
Round 6
With the Twin Strike attack, hit twice for 18 damage.
Round 7
With the Twin Strike attack, hit once for 14 damage.
Others killed it.
Battle over
750 xp for the battle
150 xp for each caracter
Total so far: 2590 xp of 3750 xp to get to 4th Level
157 sp
33 gp
Potion of Healing (give to Thava)
Shield of Protection (LG Shield) 680 gp (pg 245 of PH)
Messages (Wooden tube) x3
Friday, March 20, 2009
D&D: Game 11
Character(s) I am playing today: Winward
We find a secret door. The room is 2 x 3.
We find a secret door. The room is 2 x 3.
Roll a 16 on Perception. I hear mones from the East.
Rolled a Init of 23.
Round 1
Winward is grabed by something. Used 2 move actions to escape the grab and shift 1 space to the south.
Winward see Boggins walk thru the wall in front of him.
Round 2
Fired blind strait ahead with a hit for 9 damage.
Round 3
Winward fired 2 arrows and hit with both for a zombie kill.
Round 4
Winward fires 2 arrows and hit twice, one a natural 20, killing the zombie.
500 xp
100 xp each
2158 total xp
Arromary, racks north and south
We find a talking plack that gives a riddle that the answer was honor. With the answer. the rusty armor turns into: +1 Blackiron Scale Armor (840gp), Resist 5 (fire, mecrotic)
We do a 5 min rest.
We head off to the other side of the map. We see a long room with 10 stone sarcophagus.
The language is draconic and the word of "Bahamut" it along with others.
Boggins says he wants to open one. We say NO.
We start down the room.
Rolled a Init of 23 (again).
- Skeleton Warriors: Med Nat Undead; Res: Nac 10, Vol:Rad 5; Speed of the Dead, Chainmail, Sheild, Sword
- Decrepit Skeleton: long sword, short bow, 10 arrows (easy kill)
Round 1
Winward fires 2 arrows and hit once for 9 damage killing it. Is hit and uses Yield Ground to move to a safe spot.
Round 2
Winward will use "Split the Tree" for a hit on 2 Skeleton Warrior for 14 and 17 damage. Use a action point to attact and miss.
Round 3
Winward will use "Twin-Fanged Strike" for a hit on one of the Skeleton Warrior for 6 damage, killing it.
- We find 5 small dragon statues (plat/silver) - 60 go each
125 xp each
2283 total xp --> we make the XP to move up to Level 3
We talk to Sir Keegan. He gives us his sword.
- Aecris (+1 Long Sword, +1d6 crit): Daily (free action) gain 1 healing surge when a undead is killed (1000 gp)
Wednesday, March 18, 2009
The totals so far.
Here are the total so far for our characters.
2058 XP of the needed 2250 XP for Level 3
Currently have 3 Potions of Healing. They are split up between Winward, Broum and Nyctrian.
5 gem (50 gp each)
1042 GP
421 SP
2058 XP of the needed 2250 XP for Level 3
Currently have 3 Potions of Healing. They are split up between Winward, Broum and Nyctrian.
5 gem (50 gp each)
1042 GP
421 SP
Friday, March 13, 2009
D&D: Game 10
Character(s) I am playing today: Winward
Braun's sunrod is used.
We goto the secret hallway and rest for 6 hours.
We go have a look at the stinky doors. Braum will light up a rock and throw it down the stare. Will go down.
Rolled Perception of 17.
Boggins uses his sunrod and hands it off to Braum.
Rolled a "1" + 3 for a total of 4 for my Init

Boggins see some thing off in the distance. They more towards the group. Thava can now see them.
Others took care of the Zombie Rotter and damaged the other.
Nature roll of 24 on the Zombie.
Rolled a natural 20, killing the Zombie.
All undead are dead.

We look down the hallway and spot a pattern (runes) in the middle of the hallway.
We explore around.
Braum trigger the Terror Rune. Winward, Nyctrian and Braun take 4 damage and runs towards the exit.
Hear moaning. We head back towards to the first rune we set off.
Some Zombies show up.
Round 1
Move and attack and kill the Zombie Rotter is killed.
Round 2
battle ends
880 XP / 176 XP each
2058 total XP
Boggins goes off exploring around. Finds stares going down.
Braun's sunrod is used.
We goto the secret hallway and rest for 6 hours.
We go have a look at the stinky doors. Braum will light up a rock and throw it down the stare. Will go down.
Rolled Perception of 17.
Boggins uses his sunrod and hands it off to Braum.
Rolled a "1" + 3 for a total of 4 for my Init
Boggins see some thing off in the distance. They more towards the group. Thava can now see them.
- x5 Zombie Rotter, Med Undead
- x2 Zombie, Med Undead, no powers
Others took care of the Zombie Rotter and damaged the other.
Nature roll of 24 on the Zombie.
Rolled a natural 20, killing the Zombie.
All undead are dead.
We look down the hallway and spot a pattern (runes) in the middle of the hallway.
- Terror Rune, necrotic
We explore around.
Braum trigger the Terror Rune. Winward, Nyctrian and Braun take 4 damage and runs towards the exit.
Hear moaning. We head back towards to the first rune we set off.
Some Zombies show up.
Round 1
Move and attack and kill the Zombie Rotter is killed.
Round 2
battle ends
880 XP / 176 XP each
2058 total XP
Boggins goes off exploring around. Finds stares going down.
Friday, February 27, 2009
D&D: Game 9
Going for a different format for taking my game notes. I am keeping it simple. I will not be taking notes for all the characters, just myself. Found out that the battle history was not much use in later games and taking to much game time to do.
Character(s) I am playing today: Winward
Rolled Init of 19
Braum has the sunrod.
Rolled Perception of 24 (Rat Noise)

Moving around the corner, spotting some rats. Killing some rats.
Splug was near the stares and took off to never to be seen a gain.
1. Braum, to get rats in cover, he fires off a area attack. Did not hear any die.
See two old moss doors. On the door it says, "Stay Out. Really."

2. Killed the rats in the area.
We spot a pit trap with a dead thing at the bottom.
Spot a area where a pit could be.
Nature check of 21.

See dead Lizard at the bottom of the pit.

Rolled Init of 7
See two Kruthik (hatchling) and were killed the group.
Come around the corner and see some Kruthik.
2. Attack the Young Kruthik for 12 damage (still bloody). killed it.
3. Attack the Adult Kruthik for 9 damage.
4. Used daily on 2 Young for 21 and 16 damage, killed both.
5. Attacked and killed one Kruthik Hatchling.

47 gp
216 sp
5 gem (50gp each)
From goblin body that was under the lizard.
12 gp
2 potions of healing
Character(s) I am playing today: Winward
Rolled Init of 19
Braum has the sunrod.
Rolled Perception of 24 (Rat Noise)
Moving around the corner, spotting some rats. Killing some rats.
Splug was near the stares and took off to never to be seen a gain.
1. Braum, to get rats in cover, he fires off a area attack. Did not hear any die.
See two old moss doors. On the door it says, "Stay Out. Really."
2. Killed the rats in the area.
- 150 xp total for the battle (30 xp each)
- Total of 1675 xp so far in the game.
We spot a pit trap with a dead thing at the bottom.
Spot a area where a pit could be.
Nature check of 21.
See dead Lizard at the bottom of the pit.
- Kruthik (hatchling): Small Nat Beast; Lives in hives, Aura attack.
Rolled Init of 7
See two Kruthik (hatchling) and were killed the group.
Come around the corner and see some Kruthik.
- Kruthik (young): Small Nat Beast; Lives in hives, Aura attack (Red Glass Bead)
- Kruthik (adult): Mid Nat Beast; Lives in hives, Aura attack, Spike Poison Attack (2x) with in 5 range, Poisoned and Slow. (Yellow Glass Bead)
2. Attack the Young Kruthik for 12 damage (still bloody). killed it.
3. Attack the Adult Kruthik for 9 damage.
4. Used daily on 2 Young for 21 and 16 damage, killed both.
5. Attacked and killed one Kruthik Hatchling.
- 1035 xp total for the battle (207 xp each)
- Total of 1882 xp so far in the game.
47 gp
216 sp
5 gem (50gp each)
From goblin body that was under the lizard.
12 gp
2 potions of healing
Friday, February 6, 2009
D&D: Game 8
Character(s) I am playing today: Winward
We are in the secret passage. Hearing at the door. Hear most leave.
Rolled Init of 5

Round 1 (Surprised)
Broum: area attack // 6 dam to both // Goblin Cutter is dead
Boggins: hits for 10 dam on Goblin Warrior
Nyctrian: misses
Thava: his with Dragon's Breath for 2 damage on Goblin Warrior1
Winward: misses
MOB1: hits Thava for 5 dam
Broum: hits for 10 dam on Goblin Warrior2
Boggins: hits Goblin Warrior1 for 8 dam
Nctrian: hits Goblin Warrior1 for 8 dam // dead
MOB2: hit Bo for 4 dam
Thava: hits GC2 for 12 // dead
Winward: hit Goblin Warrior2 twice for 15 dam
Round 3
MOB1: hits Thava for 4 dam & 5 dam
Broum: area attack // 1 Goblin Cutter dead
Boggins: misses // healing surge
Nyctrian: misses
MOB2: 2 Goblin Cutter hits Bo for 8 dam
Thava: misses
Winward: hit Goblin Warrior3 for 3 dam

Round 4
MOB1: hits Thava for 7 dam
Broum: area attack, 20 dam & 11dam on the Goblin Warrior // 1 Goblin Cutter dead
Boggins: misses
Nyctrian: hits Goblin Warrior2 for 9 dam // Goblin Warrior2 is dead
MOB2: 1 hit on Boggins for 4 dam
Thava: hits 13 on Goblin Warrior3 & 4 dam on Goblin Warrior4
Winward: hits Goblin Warrior3 for 8 dam & Goblin Warrior for 4 dam // Goblin Warrior3 is dead
Round 5
MOB1: miss
Broum: area attack, miss & nat 20 // Goblin Cutter is dead
Boggins: misses
Nyctrian: misses
MOB2: hits Bo for 4 dam
Thava: misses
Winward: kills Goblin Warrior4 // dead
Round 6
MOB1: hits Nyctrian for 11 dam
Broum: kills GC // dead
Boggins: hits Goblin Warrior5 for 5 dam
Nyctrian: his Goblin Warrior5 for 9 dam
MOB2: hits Nyctrian for 4 dam
Thava: hits Goblin Cutter // dead
Winward: hits Goblin Warrior5 // dead
Round 7
Broum: hits Goblin Warrior // dead
Br casts Detect Magic. Finds it in the chest.
Do not find any traps.
Find keys.
875 xp / 175 xp each
Found:
560 gp
+1 Magic Orb (+1 hit/dam w/ implement in the spell)
We go thru the secret passage and down the stares.
See a room of darkness. We light a sunrod. We see around us.
We find some Giant Rats.
Round 1
Boggins: misses
Thava: kills a rat
Braum: misses
Rats: misses Thava
Nyctrian: killed a rat
Winward: killed 2 rats

Round 2
Boggins: misses rats
Thava: moves
Braum: moves and attaks // kills 2 rats
Rats: hits Bo for 3 dam
Nyctrian: attacks // kills a rat
Winward: move & attacks this red jelly for 8 dam
Boggins: moved
Thava: hit jelly for 9 dam
Braum: moves and hits the jelly for 12 dam
Jelly: hits Thava for 12 dam and 5 ongoing acid
Nyctrian: moved
Winward: misses

Round 4
Boggins: moves and heal Thava
Thava: misses Jelly and shift
Braum: misses attack
Jelly: misses Thava
Nyctrian: misses
Winward: hits the jelly once for 12 dam
Round 5
Boggins: hits the jelly for 6 dam // its bloody and splits into 2 jelly
Thava: hits jelly1 for11 dam
Braum: area attack, hits jelly1 for 11 dam
Rats: ?
Jelly: jelly1 hits for 9 dam on Thava / jelly2 hits for 9 dam on Braum
Nyctrian: his jelly1 for 13 dam
Winward: misses
Round 6
Boggins: misses
Thava: hits jelly1 for 11 dam // hits jelly1 for 9 dam // jelly1 is dead
Braum: hits jelly2 for 12 dam // hits jelly2 with a Nat 20 for 14 dam
Jelly: misses Boggins
Nyctrian: missed
Winward: missed
Round 7
Boggins: hits jelly2 for 5 dam and 9 dam // jelly2 is killed
We rest here for 5 min.
475 xp / 95 xp each
1645 total character xp
The game ends here for the night.
We are in the secret passage. Hearing at the door. Hear most leave.
Rolled Init of 5
Round 1 (Surprised)
Broum: area attack // 6 dam to both // Goblin Cutter is dead
Boggins: hits for 10 dam on Goblin Warrior
Nyctrian: misses
Thava: his with Dragon's Breath for 2 damage on Goblin Warrior1
Winward: misses
Goblin Cutter: Small, Gob TaticsRound 2
Goblin Warrior: Small, Gob Tatics, Goblin Skirmish, Moble Range Attack
MOB1: hits Thava for 5 dam
Broum: hits for 10 dam on Goblin Warrior2
Boggins: hits Goblin Warrior1 for 8 dam
Nctrian: hits Goblin Warrior1 for 8 dam // dead
MOB2: hit Bo for 4 dam
Thava: hits GC2 for 12 // dead
Winward: hit Goblin Warrior2 twice for 15 dam
Round 3
MOB1: hits Thava for 4 dam & 5 dam
Broum: area attack // 1 Goblin Cutter dead
Boggins: misses // healing surge
Nyctrian: misses
MOB2: 2 Goblin Cutter hits Bo for 8 dam
Thava: misses
Winward: hit Goblin Warrior3 for 3 dam
Round 4
MOB1: hits Thava for 7 dam
Broum: area attack, 20 dam & 11dam on the Goblin Warrior // 1 Goblin Cutter dead
Boggins: misses
Nyctrian: hits Goblin Warrior2 for 9 dam // Goblin Warrior2 is dead
MOB2: 1 hit on Boggins for 4 dam
Thava: hits 13 on Goblin Warrior3 & 4 dam on Goblin Warrior4
Winward: hits Goblin Warrior3 for 8 dam & Goblin Warrior for 4 dam // Goblin Warrior3 is dead
Round 5
MOB1: miss
Broum: area attack, miss & nat 20 // Goblin Cutter is dead
Boggins: misses
Nyctrian: misses
MOB2: hits Bo for 4 dam
Thava: misses
Winward: kills Goblin Warrior4 // dead
Round 6
MOB1: hits Nyctrian for 11 dam
Broum: kills GC // dead
Boggins: hits Goblin Warrior5 for 5 dam
Nyctrian: his Goblin Warrior5 for 9 dam
MOB2: hits Nyctrian for 4 dam
Thava: hits Goblin Cutter // dead
Winward: hits Goblin Warrior5 // dead
Round 7
Broum: hits Goblin Warrior // dead
Br casts Detect Magic. Finds it in the chest.
Do not find any traps.
Find keys.
875 xp / 175 xp each
Found:
560 gp
+1 Magic Orb (+1 hit/dam w/ implement in the spell)
We go thru the secret passage and down the stares.
See a room of darkness. We light a sunrod. We see around us.
We find some Giant Rats.
Round 1
Boggins: misses
Thava: kills a rat
Braum: misses
Rats: misses Thava
Nyctrian: killed a rat
Winward: killed 2 rats
Round 2
Boggins: misses rats
Thava: moves
Braum: moves and attaks // kills 2 rats
Rats: hits Bo for 3 dam
Nyctrian: attacks // kills a rat
Winward: move & attacks this red jelly for 8 dam
Ochre Jelly: large, ooze : Floowing form, SplitRound 3
Boggins: moved
Thava: hit jelly for 9 dam
Braum: moves and hits the jelly for 12 dam
Jelly: hits Thava for 12 dam and 5 ongoing acid
Nyctrian: moved
Winward: misses
Round 4
Boggins: moves and heal Thava
Thava: misses Jelly and shift
Braum: misses attack
Jelly: misses Thava
Nyctrian: misses
Winward: hits the jelly once for 12 dam
Round 5
Boggins: hits the jelly for 6 dam // its bloody and splits into 2 jelly
Thava: hits jelly1 for11 dam
Braum: area attack, hits jelly1 for 11 dam
Rats: ?
Jelly: jelly1 hits for 9 dam on Thava / jelly2 hits for 9 dam on Braum
Nyctrian: his jelly1 for 13 dam
Winward: misses
Round 6
Boggins: misses
Thava: hits jelly1 for 11 dam // hits jelly1 for 9 dam // jelly1 is dead
Braum: hits jelly2 for 12 dam // hits jelly2 with a Nat 20 for 14 dam
Jelly: misses Boggins
Nyctrian: missed
Winward: missed
Round 7
Boggins: hits jelly2 for 5 dam and 9 dam // jelly2 is killed
We rest here for 5 min.
475 xp / 95 xp each
1645 total character xp
The game ends here for the night.
Friday, January 16, 2009
D&D: Game 7
Character(s) I am playing today: Winward
Splug the Goblin says:
We check the store room with some rations
We check for secret passage, roll 24 +2 for Perception and find nothing.
We head off to the main room and check the double doors.
rolled a 30+2 for Per and find nothing
find no traps
We goto the single door.
roll 15+2 for Perception from the door.
We hear some goblins arguing.

Nyctrian, Boggins & Thava rush the door and find some stares going down.
roll 24 for Stealth
Rolled 24 for Perception
Br cast ritual for understanding the goblin language
they think there is treasure
Rolled 8 for Initiative

Round 1 - Surprised Round
Braum: attack far goblin for 17 dam
Boggins: move
Nyctrian: move
Winward: attack far goblin, 18/17 vs AC for 4/2 dam
Thava: moved
Round 2
Guard Drakes: move
Braum: attack far goblin for 8 dam, killing him
Boggins: misses a Guard Drake
Nyctrian: misses
MOB1: hit once vs Nyctrian
Winward: attack mid range goblin for 18/17 vs AC for 7/4 dam
Thava: misses
Round 3
Guard Drakes: #1 misses Thava, #2 misses Thava
Braum: misses #1, hits #2 for 5 dam
Boggins: hits #1 for 11 dam
Nyctrian: attack mid range goblin for 10 dam
MOB1: hit Nyctrian for 5 dam / hit Nyctrian for 12 dam
Winward: attack mid range goblin once for 9 dam
Thava: misses / Dragon Breath for 7 dam #1 /5 dam #2
Round 4
Guard Drakes: both misses Thava
Braum: hits both Drakes for 10 dam #1 / 6 dam for #2
Boggins: his for 9 dam on Drake #1 / Heal Nyctrian
Nyctrian: misses mid range goblin
MOB1: hits Nyctrian for 11 dam
Winward: hit mid range goblin for 8 dam, killing him
Thava: Drake #2 takes 4 dam and 9 dam #1, killing him

Round 5
Guard Drake: misses Thava
Braum: hits Drake for 11 dam
Boggins: Heals Nyctrian / misses Drake
Nyctrian: his Drake for 14 dam
MOB1: his Winward for 11 dam
Winward: hits only goblin twice for 11/6+3 (20 total damage)
Thava: misses Drake
Round 6
Guard Drake: misses Thava
Braum: hits Drake for 11 dam
Boggins: misses only goblin
Nyctrian: moves, fell for 10 dam and moved again
MOB1: misses Winward
Winward: hit the goblin once for 16 dam, killing it
All the enemies are dead.
22 gp
dirt covered holy symbol for Bahamut
+1 Symbol of Battle
625 xp total for 125 xp per char
1340 total character xp
find secret door below the stares
leads to a hallway, which leads to another secret door
listen at the secret door, does does not hear anything
we get it open

We see Fat Bastard asleep.
rolled 27 for Nature
175 xp total for 35 xp per character
1375 total character xp
Total Party Funds:
423 gp
205 sp
Splug the Goblin says:
right is storageRolled 26 for Perception
left is Balgron the Fat (bad guy)
We check the store room with some rations
We check for secret passage, roll 24 +2 for Perception and find nothing.
We head off to the main room and check the double doors.
rolled a 30+2 for Per and find nothing
find no traps
We goto the single door.
roll 15+2 for Perception from the door.
We hear some goblins arguing.
Nyctrian, Boggins & Thava rush the door and find some stares going down.
roll 24 for Stealth
Rolled 24 for Perception
Br cast ritual for understanding the goblin language
they think there is treasure
Rolled 8 for Initiative
Round 1 - Surprised Round
Braum: attack far goblin for 17 dam
Boggins: move
Nyctrian: move
Winward: attack far goblin, 18/17 vs AC for 4/2 dam
Thava: moved
Round 2
Guard Drakes: move
Braum: attack far goblin for 8 dam, killing him
Boggins: misses a Guard Drake
Nyctrian: misses
MOB1: hit once vs Nyctrian
Winward: attack mid range goblin for 18/17 vs AC for 7/4 dam
Thava: misses
Round 3
Guard Drakes: #1 misses Thava, #2 misses Thava
Braum: misses #1, hits #2 for 5 dam
Boggins: hits #1 for 11 dam
Nyctrian: attack mid range goblin for 10 dam
MOB1: hit Nyctrian for 5 dam / hit Nyctrian for 12 dam
Winward: attack mid range goblin once for 9 dam
Thava: misses / Dragon Breath for 7 dam #1 /5 dam #2
Round 4
Guard Drakes: both misses Thava
Braum: hits both Drakes for 10 dam #1 / 6 dam for #2
Boggins: his for 9 dam on Drake #1 / Heal Nyctrian
Nyctrian: misses mid range goblin
MOB1: hits Nyctrian for 11 dam
Winward: hit mid range goblin for 8 dam, killing him
Thava: Drake #2 takes 4 dam and 9 dam #1, killing him
Round 5
Guard Drake: misses Thava
Braum: hits Drake for 11 dam
Boggins: Heals Nyctrian / misses Drake
Nyctrian: his Drake for 14 dam
MOB1: his Winward for 11 dam
Winward: hits only goblin twice for 11/6+3 (20 total damage)
Thava: misses Drake
Round 6
Guard Drake: misses Thava
Braum: hits Drake for 11 dam
Boggins: misses only goblin
Nyctrian: moves, fell for 10 dam and moved again
MOB1: misses Winward
Winward: hit the goblin once for 16 dam, killing it
All the enemies are dead.
22 gp
dirt covered holy symbol for Bahamut
+1 Symbol of Battle
625 xp total for 125 xp per char
1340 total character xp
find secret door below the stares
leads to a hallway, which leads to another secret door
listen at the secret door, does does not hear anything
we get it open
We see Fat Bastard asleep.
rolled 27 for Nature
- Goblin, Com Adv, Crippling Strike, Goblin Tactics, Shifty
175 xp total for 35 xp per character
1375 total character xp
Total Party Funds:
423 gp
205 sp
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