We go to Bairwin Wildarson at his store.
We get a Healing Poition, see what the cost of the mirror (110gp) and sell it.
We see Old Elian about directions and/or a map to the waterfall.
We rest and head out the next morning.
Perception: Nyctrian (24), Winward (21)
We see and hear some Kobalds close by. We tell the others.
We roll for nature. Minion (x10). Dragon Sheild, Slinger & Skirmisher
Roll Stealth: Winward (22), Nyctrian (11)
We try to move closer, but Nyctrian is not so quiet.
Roll Init: Winward (17), Nyctrian (7)
Round 1 (outside)
- Winward: miss Dragonshield on AC of 12
- Bogging: misses
- Thava: hits Dragonshield on 19 vs AC
- Braum: hits Dragonshield on 17 vs Ref
- Nyctrian: miss Dragonshield on AC of 12
- Minions: hit on 16 vs AC, hitting Nyctrian, Bogging & Thava
- Skirmisher: waited, going last, moved and misses
- Dragonshield: waited, going last and moved
- Slinger: waited, going last and moved
Round 2 (outside)
- Winward: hits Minions for 13/18, 18 took out one.
- Bogging: hit Dragonshield with magic
- Thava: get +2 to attack from Bogging, move and breath acid (13 vs Ref), took out 6 Minions
and miss Dragonshield / roll nat 20 to take out Dragonshield and 1 Minion - Braum: with magic, took out 2 Minions
- Nyctrian: miss with Shuriken on 11 vs AC
- Skirmisher: moves
- Slinger: runs away towards the waterfall
- Winward: hits Skirmisher with 19/16 for 10 damage
- Bogging: missed Skirmisher
- Thava: runs towards the waterfall
- Braum: magic, 17 vs Ref doing 8 dam, runs towards the waterfall
- Nyctrian: miss with 12 vs AC, moves towards the waterfall
- Skirmisher: hits Winward for 2 damage
- Winward: shift, rolls 17/4, hits once for 15 damage on Skirmisher, kill him
- Bogging: moves towards the waterfall
- Braum: moves towards the waterfall
- Nyctrian: moves towards the waterfall, used Second Wind for some healing
Round 5 (outside/behind waterfall)
- Winward: move twice
- Thava: waiting and will move into the waterfall, Kobalds are waiting,
will use Total Defence - Bogging: Moves twice into the waterfall
- Minions: misses Thava
- MOB2: misses Thava
- Braum: moves into waterfall and magic 16, 19 & 5 vs Ref, hits 2,
hits for 8 damage - Nyctrian: attact MOB1 and miss
- MOB3: misses Nyctrian
- Winward: moves into waterfall, roll 9/15, hits 1 Minion
- Thava: roll 13 to miss MOB2
- Bogging: power, to weaking some and heal team
- Minions: hits Nyctrian and Bogging
- MOB2: misses Thava
- Braum: magic took out 1 Minion
- Nyctrian: hits MOB2(#1) with 21 vs AC for 15 damage
- MOB3: misses Bogging
- Winward: roll 9/20, hit for 1 Minion
- Thava: misses MOB2(#1)
- Bogging: power, misses, heal himself
- Minions: hits Nyctrian and do 12 damage
- MOB2: miss Thava
- Braum: hits Minions for 3 damage
- Nyctrian: hit for 21 vs AC for 16 damage for MOB2(#1), killing him
- MOB3: misses Bogging
Iron Tooth show up with others.
- Wyrm Priest: magic on Winward for 6 damage
- Winward: hit once for 12 dam on Wyrm Priest
- Thava: hits for 9 dam for MOB2(#2)
- Bogging: hits 8 dam on the Slinger
- Minions: 1 hits Winward for 4 damage
- MOB2: hits Thava for 2 damage
- Braum: misses
- Nyctrian: misses MOB2
- MOB5: moves
- Slinger: misses Bogging
- Boss: moves
- MOB7: misses Bogging
Round 9 (behind waterfall)
- Wyrm Priest: does Insite Faith, hits Nyctrian for 4 damage
- Winward: roll 9/18 for 2 damage on a Minion
- Thava: misses
- Bogging: hits 16 vs Ref for 8 damage, killing him
- Minions: hits Nyctrian and Bogging
- MOB2: hits Thava for 2 dam
- Braum: magic on WP for 5 dam / magic on Wyrm Priest for 7 dam
- Nyctrian: miss on a 17 vs AC on Boss / miss the Boss
- MOB5: misses Thava and Bogging
- Slinger: miss Bogging
- Boss: hits Bogging for 11
- MOB7: hits Bogging for 5
- Wyrm Priest: miss Braum
- Winward: shift, hits on 2 as leave, for 10 & 16 to two different targets / runs away
- Bogging: shift, shift / runs away
- Minions: hits Braum for 4 damage and misses Thava
- MOB2: misses Thava
- Braum: magic, hits MOB2 and kills it, miss, hits MOB5 for 14 dam and runs away
- Nyctrian: Fey Step to run away.
- Thava: delay, hits Minion for a kill and MOB5 for 6 dam / hits MOB5 for 4 dam and runs away
We all run away to fight another day.
We go back to town.
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