Thursday, June 18, 2009

Flashback to games of old.

We are planing on play the old Warhammer RPG game tonight. Most of the character is down on paper.

At this time we have a Dwarf Noble, a Human Trader and a Human Soldier. We have one person that has not spoken up at this time.

Note from the GM (Luke):

Heath: dwarf noble from the lowland forest realm iin Sudenland. You made your money trading in Araby Spice and silk for the Dwarfen metal work and Jewelry. You have a preference for very ornate unique items. Being a noble you tend to keep yourself separate from your more “uncouth” bretheren..ie Trollslayers.

But you have a modified Scimitar from Prince Shal’ Shuuk he gave you for your generous trading terms. You have created a good relationship Chad because he was one of your middleman finding customers to buy your goods.

He also did not know that you secretly devalued your goods on his manifest lists so you would not pay him higher trading taxes. This way you kept more money. In fact you hid many accounting shortcuts from the Imperial Tax assessors and the Assessing Insurance Guild (which insured your goods), the the maids, the cooks, the grounds keepers (mainly Halflings).

Unfortunately, the Trading Guild agents found this discrepancy and alerted your family. They were very disgusted with you (for being caught and not being smart enough to bribe all of the Trading Guild GuildMasters). Your father banished you from the lands (Kazad-Kintor) and told the guards to arrest you or kill you on sight if you resist being arrested. Whether the edict was only a farce or truth you do not know. You left the family seeking refuge with Chad’s trader. You have decided that you would like to seek your fortune elsewhere.

After a few tries, the name for my Dwarf that I came up with is Rustfist Redforge. Its sounds better than the others that I noted. Less weak.

As for Chad character, he has a Human Trader and named him Julian Findgold.

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